 /*
  * This program is free software: you can redistribute it and/or modify it under
  * the terms of the GNU General Public License as published by the Free Software
  * Foundation, either version 3 of the License, or (at your option) any later
  * version.
  *
  * This program is distributed in the hope that it will be useful, but WITHOUT
  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  * details.
  *
  * You should have received a copy of the GNU General Public License along with
  * this program. If not, see <http://www.gnu.org/licenses/>.
  */
 package com.l2jfrozen.AchievementEngine;
 
 import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jfrozen.AchievementEngine.Condition;
 
 public class Level extends Condition
 {
         public Level(Object value)
         {
                super(value);
                setName("Level");
         }
         
         @Override
         public boolean meetConditionRequirements(L2PcInstance player)
         {
           if (getValue() == null) {
             return false;
           }

           int val = Integer.parseInt(getValue().toString());

           return player.getLevel() >= val;
         }
       }
 